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Testimonials

Android player, Bullfighter

Finally I found a game where all I don't have to do is run or shoot.

Alpha showcase player, Eternal Vengenace

Spiritual successor to Kungfu Strike. Impeccable action game.

Alpha showcase player, Celestial

One of a kind of a game, exhaustively researched and mind-blowing!

"Reality is broken. Game Designers can fix it."
- Jane McGonigal

Original IPs

Bullfighter: Champion Matador
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Gear up for a distinct bullfighting gameplay as you play as a Matador. Ranked #1 in Spain iOS casual in 2014.

Genre: Casual

Project Type: In-house

Role: Game Designer

Key Responsibilities:

Craft Game Idea, write game design document, Idea pitch to management, handle a team of animators, graphic artists, 3d modelers, programmers and share the vision of the game to make the game, design levels, integrate audio, check and verify game bugs, deploy on target platforms, work on game updates.

Company: Xerces Games

Links:

iOS: https://itunes.apple.com/us/app/bull-fighter/id923250726?mt=8

Android Download: http://bull-fighter-champion-matador.en.uptodown.com/android

YouTube: https://www.youtube.com/watch?v=57R6C6ASBgA

Other: http://www.amazon.com/Xerces-Technologies-Pvt-Ltd-Champion/dp/B00PUE1XDO

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Celestial

Colonize 13 celestial bodies withing the solar system; Mercury, Venus, Moon, Mars, Io, Callisto, Enceladus, Europa, Titan, Tritan, Pluto, Charon, Sedna. 

Genre: Edutainment Strategy

Project Type: Indie

Role: Lead Game Designer

Key Responsibilities:

Craft Game Idea, pitching the idea, raise private investment, design and implement core loop, domain research, UI design, game flow, game balancing, playtesting

Status: Pre-alpha

Showcased in Universal College of Learning, Palmester North and Wanganui campuses, New Zealand.

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Eternal Vengeance

Take the path of vengeance to avenge the destruction of Shaolin temple. Fight in five animal styles of Kungfu: Snake, Tiger, Crane, Monkey and Mantis

Genre: RPG

Project Type: Indie

Role: Lead Game Designer

Key Responsibilities:

Craft Game Idea, pitching the idea, raise private investment, design and implement core loop, narrative, Level Design, UI design, game flow, game balancing, playtesting

Status: Pre-alpha

Showcased in Universal College of Learning, Palmester North and Wanganui campuses, New Zealand.

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Other Games Designed

The Last Stand
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Shoot hoards of zombies and save the city.

Genre: First Person Survival

Project Type: In-house

Role: Game Designer

Key Responsibilities:

Design and implement core loop, narrative, Level Design, UI design, game flow, game balancing, playtesting

Status: Released

Company: Xerces Games

Links:

Android Download: http://www.androidappsgame.com/com-xtpl-laststand

YouTube: https://www.youtube.com/watch?v=FxZb_D8npss

Other: http://someapk.com/The-Last-Stand_Xerces%20Technologies%20Pvt%20Ltd.html

Mad Car
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In the strange mad world, your car should be mad enough. Hurl through crazy tracks in this sparkling racing game. 

Genre: Racing

Project Type: In-house

Role: Game Designer

Key Responsibilities:

Design track loops, UI design, game balancing, playtesting

Status: Released

Company: Xerces Games

Links:

Candy Blobs
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They giggle, chuckle, huff and puff. Pop the delicious Candy blobs to create a butterfly effect. Play in Arcade and Puzzle modes with unlimited fun. Tickle yourself with 120 stunning levels. Candy Blobs invite you for a roller-coaster ride. Bend your mind in this enthralling puzzle game.

Genre: Puzzle

Project Type: In-house

Role: Game Designer

Key Responsibilities:

Design 120 puzzle levels, UI design, game balancing, playtesting

Status: Released

Company: Xerces Games

Links:

Kick the movie game
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Play as Salman Khan in this action packed game and give yourself the ultimate KICK!
Come in like a storm and vanish like the clouds. Be the good natured thief who battles the evil in an endless fight mode. Escape with valor in an endless high speed bike race. Help the poor by stealing from five different locations. 

Genre: mixed -Racing, 2d Platformer

Project Type: Client

Role: Game Designer

Key Responsibilities:

Design 2 modes - stealth and racing, Level Design, UI design, game balancing, game monetization, playtesting

Status: Released

Company: Xerces Games

Links:

Bang Bang the movie game
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Play as Rajveer (Hritik) and Harleen (Katrina) in a variety of missions that involve hand to hand combat, shooting and racing. Bang Boom and Bash all the goons.

Genre: mixed -Shooting, Fighting, Racing

Project Type: Client

Role: Game Designer

Key Responsibilities:

Design 3 modes - Shooting, Fighting, Racing, Level Design, narrative, UI design, game balancing, game monetization, playtesting

Status: Released

Company: Xerces Games

Links:

The Warrior Prince
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Experience the hack and slash of the legendary Warrior Prince in this dungeon side-scroller action adventure. Play as the valorous prince to save his true love.

Genre: 2D Platformer

Project Type: In-house

Role: Level Designer

Key Responsibilities:

Level Design, narrative, playtesting

Status: Released

Company: Xerces Games

Links:

Booze Guru
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Do you have it in you be the ultimate BOOZE GURU?
Find out in this extreme & insane hangoverly fun game where you gotta keep running to prove your GURUNESS to the world!!! But beware as this is not as easy as it sounds, super-duper crazy obstacles awaits your way!

Genre: Endless runner

Project Type: Client

Role: Game Designer

Key Responsibilities:

Game Design, Level Design, prop placement, track design, narrative, game balancing, game monetization, playtesting

Status: Released

Company: Juego Studios

Links:

Ronnie Cop
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Play as Ronnie Coleman to take down criminals in this exciting chase. An adventurous extravaganza in sparkling city of L.A., sprawling rocky lands of Grand Canyon and treacherous forest of Amazon.

Genre: Endless runner

Project Type: Client

Role: Game Designer

Key Responsibilities:

Track Design, prop placement, track design, narrative, game balancing, game monetization, playtesting

Status: Released

Company: Juego Studios

Links:

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Medieval Battalion

Control a squad of 10 elite muskets to protect your valuable fortress in this enticing tower-defense game. 

Genre: Tower Defense

Project Type: Client

Role: Game Designer

Key Responsibilities:

Core loop, narrative, game balancing, game monetization, playtesting

Status: Released

Company: Juego Studios

Links:

Independent projects

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Metempsychosis

John’s transmigration between two seemingly haunted places: Old Asylum and house in search of truth to unfold the mystery of his daughter's murder after getting accused of it.

Genre: Horror

Project Type: Independent

Role: Game Designer

Key Responsibilities:

Layouts, Narrative, gameflow, Blocking and rapid prototyping in Unreal, Blueprinting, game balancing

Status: Unfinished

Platform: Unreal Engine 4

Board Game

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I

'I' is a two-player board game played with two dice and two pawns. You play as a spirit transcending realms to liberate yourself. 

Game Design Portfolio

CV

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CHERUVU
Anirudh
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© 2018. Anirudh Cheruvu

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