ANIRUDH CHERUVU
Testimonials
Android player, Bullfighter
Finally I found a game where all I don't have to do is run or shoot.
Alpha showcase player, Eternal Vengenace
Spiritual successor to Kungfu Strike. Impeccable action game.
Alpha showcase player, Celestial
One of a kind of a game, exhaustively researched and mind-blowing!
"Reality is broken. Game Designers can fix it."
- Jane McGonigal
Original IPs
Bullfighter: Champion Matador
Gear up for a distinct bullfighting gameplay as you play as a Matador. Ranked #1 in Spain iOS casual in 2014.
Genre: Casual
Project Type: In-house
Role: Game Designer
Key Responsibilities:
Craft Game Idea, write game design document, Idea pitch to management, handle a team of animators, graphic artists, 3d modelers, programmers and share the vision of the game to make the game, design levels, integrate audio, check and verify game bugs, deploy on target platforms, work on game updates.
Company: Xerces Games
Links:
iOS: https://itunes.apple.com/us/app/bull-fighter/id923250726?mt=8
Android Download: http://bull-fighter-champion-matador.en.uptodown.com/android
YouTube: https://www.youtube.com/watch?v=57R6C6ASBgA
Other: http://www.amazon.com/Xerces-Technologies-Pvt-Ltd-Champion/dp/B00PUE1XDO
Celestial
Colonize 13 celestial bodies withing the solar system; Mercury, Venus, Moon, Mars, Io, Callisto, Enceladus, Europa, Titan, Tritan, Pluto, Charon, Sedna.
Genre: Edutainment Strategy
Project Type: Indie
Role: Lead Game Designer
Key Responsibilities:
Craft Game Idea, pitching the idea, raise private investment, design and implement core loop, domain research, UI design, game flow, game balancing, playtesting
Status: Pre-alpha
Showcased in Universal College of Learning, Palmester North and Wanganui campuses, New Zealand.
Eternal Vengeance
Take the path of vengeance to avenge the destruction of Shaolin temple. Fight in five animal styles of Kungfu: Snake, Tiger, Crane, Monkey and Mantis
Genre: RPG
Project Type: Indie
Role: Lead Game Designer
Key Responsibilities:
Craft Game Idea, pitching the idea, raise private investment, design and implement core loop, narrative, Level Design, UI design, game flow, game balancing, playtesting
Status: Pre-alpha
Showcased in Universal College of Learning, Palmester North and Wanganui campuses, New Zealand.
Other Games Designed
The Last Stand
Shoot hoards of zombies and save the city.
Genre: First Person Survival
Project Type: In-house
Role: Game Designer
Key Responsibilities:
Design and implement core loop, narrative, Level Design, UI design, game flow, game balancing, playtesting
Status: Released
Company: Xerces Games
Links:
Android Download: http://www.androidappsgame.com/com-xtpl-laststand
YouTube: https://www.youtube.com/watch?v=FxZb_D8npss
Other: http://someapk.com/The-Last-Stand_Xerces%20Technologies%20Pvt%20Ltd.html
Mad Car
In the strange mad world, your car should be mad enough. Hurl through crazy tracks in this sparkling racing game.
Genre: Racing
Project Type: In-house
Role: Game Designer
Key Responsibilities:
Design track loops, UI design, game balancing, playtesting
Status: Released
Company: Xerces Games
Links:
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iOS: https://itunes.apple.com/us/app/mad-car-racing/id931443398?mt=8
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Other: http://download.cnet.com/Mad-Car-Racing/3000-20416_4-76214818.html
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http://xerces.store.aptoide.com/app/market/com.xtpl.madcar/4/7648171/Mad%20Car%20Racing
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http://www.amazon.com/Xerces-Technologies-Pvt-Ltd-Racing/dp/B00N95JLR6
Candy Blobs
They giggle, chuckle, huff and puff. Pop the delicious Candy blobs to create a butterfly effect. Play in Arcade and Puzzle modes with unlimited fun. Tickle yourself with 120 stunning levels. Candy Blobs invite you for a roller-coaster ride. Bend your mind in this enthralling puzzle game.
Genre: Puzzle
Project Type: In-house
Role: Game Designer
Key Responsibilities:
Design 120 puzzle levels, UI design, game balancing, playtesting
Status: Released
Company: Xerces Games
Links:
Kick the movie game
Play as Salman Khan in this action packed game and give yourself the ultimate KICK!
Come in like a storm and vanish like the clouds. Be the good natured thief who battles the evil in an endless fight mode. Escape with valor in an endless high speed bike race. Help the poor by stealing from five different locations.
Genre: mixed -Racing, 2d Platformer
Project Type: Client
Role: Game Designer
Key Responsibilities:
Design 2 modes - stealth and racing, Level Design, UI design, game balancing, game monetization, playtesting
Status: Released
Company: Xerces Games
Links:
Bang Bang the movie game
Play as Rajveer (Hritik) and Harleen (Katrina) in a variety of missions that involve hand to hand combat, shooting and racing. Bang Boom and Bash all the goons.
Genre: mixed -Shooting, Fighting, Racing
Project Type: Client
Role: Game Designer
Key Responsibilities:
Design 3 modes - Shooting, Fighting, Racing, Level Design, narrative, UI design, game balancing, game monetization, playtesting
Status: Released
Company: Xerces Games
Links:
The Warrior Prince
Experience the hack and slash of the legendary Warrior Prince in this dungeon side-scroller action adventure. Play as the valorous prince to save his true love.
Genre: 2D Platformer
Project Type: In-house
Role: Level Designer
Key Responsibilities:
Level Design, narrative, playtesting
Status: Released
Company: Xerces Games
Links:
Booze Guru
Do you have it in you be the ultimate BOOZE GURU?
Find out in this extreme & insane hangoverly fun game where you gotta keep running to prove your GURUNESS to the world!!! But beware as this is not as easy as it sounds, super-duper crazy obstacles awaits your way!
Genre: Endless runner
Project Type: Client
Role: Game Designer
Key Responsibilities:
Game Design, Level Design, prop placement, track design, narrative, game balancing, game monetization, playtesting
Status: Released
Company: Juego Studios
Links:
Ronnie Cop
Play as Ronnie Coleman to take down criminals in this exciting chase. An adventurous extravaganza in sparkling city of L.A., sprawling rocky lands of Grand Canyon and treacherous forest of Amazon.
Genre: Endless runner
Project Type: Client
Role: Game Designer
Key Responsibilities:
Track Design, prop placement, track design, narrative, game balancing, game monetization, playtesting
Status: Released
Company: Juego Studios
Links:
Medieval Battalion
Control a squad of 10 elite muskets to protect your valuable fortress in this enticing tower-defense game.
Genre: Tower Defense
Project Type: Client
Role: Game Designer
Key Responsibilities:
Core loop, narrative, game balancing, game monetization, playtesting
Status: Released
Company: Juego Studios
Links:
Independent projects
Metempsychosis
John’s transmigration between two seemingly haunted places: Old Asylum and house in search of truth to unfold the mystery of his daughter's murder after getting accused of it.
Genre: Horror
Project Type: Independent
Role: Game Designer
Key Responsibilities:
Layouts, Narrative, gameflow, Blocking and rapid prototyping in Unreal, Blueprinting, game balancing
Status: Unfinished
Platform: Unreal Engine 4
Board Game
I
'I' is a two-player board game played with two dice and two pawns. You play as a spirit transcending realms to liberate yourself.